Play
Solo

In Solo Mode, you will become the Hero from history. Defeat the Minions of your Villain with your favorite Duelbook and save the day!

rules
Solo

Choose what to play against Villain You want to face off. Treat it like you're playing a gamer. Then take your favourite Duelbook off the shelf and toss a coin to see who starts as the main character. Let the battle begin!

Here are the 4 phases of a shift:

Roll a 6-sided die. The result will be the chapter of your book that you have access to select pages from this turn. For example, if you roll a 4, you can select pages from chapter 4 of your book this turn.

2ND ALLOCATION DIE ✦ When you roll a 6 on the allocation roll, the 2nd die is activated. From the next turn onwards, you will always roll two 6-sided dice.

Select a page from your chapter.

Each page has a cost (❤, 💀, 🪙, ⚡, 🌰…). You must have enough of that resource to select it. If not, you won't be able to do so.

When you have selected, show a Minion.

If your Villain cannot pay the cost of the displayed Minion, discard it and reveal another Minion until your Villain can pay its cost.

YOU BECOME THE MAIN CHARACTER ✦ This ability is activated when the selections are revealed and without the need to pay their costs. The player who activates it becomes the protagonist and reads their pages first. When You and Your Villain Become the Protagonists at the Same Time, the one who wasn't is converted.

It activates YOUR VILLAIN ✦ Read your Villain's abilities after assigning the protagonist. They remain active until the end of the combat.

THEY ACTIVATED THE PAGES AND THE HENCHMEN ✦ Starting with the active player, each player pays the cost of their selection and reads their abilities. Treat the Minions like pages. When all players have activated their selections, they move on to combat.

The player with the most power wins the combat. The loser loses as many ❤ such as the difference in powers. For example, if your Villain has power 5 and you have power 3, you lose ❤❤.

The winning player becomes the main character, and starting with them, «At the end of combat...» abilities are triggered. Then the turn ends. On to the next one!

Minions
duelbooks

Minions are like the pages of your Villain. In fact, you must treat them the same. Each turn, your Villain will choose their best Minion to put you in serious trouble and win the combat.

Here they are some minions what can come up in a game:

Let battle commence!

Defeat your villain's minions with your Duelbook until they have no lives left!

Choose your challenge

What tier of minions will rise against you?

🏆

Victory!

You have defeated the villain

You have 0 experience points

💀

You've lost!

You have run out of lives

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